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1.
The Malaysian Journal of Medical Sciences ; 29(4):152-159, 2022.
Article in English | ProQuest Central | ID: covidwho-2145969

ABSTRACT

Methods Data Collection This study involved students aged between 9 years old and 12 years old from five schools in Surabaya, namely: i) Semolowaru I/261 Elementary School;ii) Semolowaru IV/614 Elementary School;iii) Keputih 245 Elementary School;iv) Kertajaya Elementary School and v) Baratajaya Elementary School. The study design was cross-sectional and all data were taken using a questionnaire that the parents of the students filled in through an online platform from November 2020 to January 2021. The Abbreviated Conners Rating Scale (ACRS) questionnaire which consists of 10 questions was used to assess the risk of ADHD in children listed in the Stimulation, Detection, and Early Intervention of Child Growth and Development (SDIDTK) book (8). Statistical Analysis The data were processed and analysed using univariate analysis techniques to see the frequency and percentage of variables and bivariate analysis to see the relationship between parenting style and risk of ADHD in children using the Pearson's chi-squared test, considered significant if the P-value was < 0.05.

2.
Pan Afr Med J ; 41: 224, 2022.
Article in English | MEDLINE | ID: covidwho-1884733

ABSTRACT

The internet has become an indispensable tool in people´s daily lives during the COVID-19 pandemic. Internet and video game use are experiencing rapid growth in the youth and adult populations as a major source of entertainment. However, excessive gaming may cause addiction and negatively impact mental health, entailing low psychosocial well-being, poor social skills, and decreased academic achievement. We report the case of a 16-year-old student with a "typical" pattern of internet gaming disorder (IGD) developed during the pandemic, which improved after weeks of treatment with pharmacotherapy and psychosocial interventions. This case highlights that it is essential for the mental health professionals to know the psychopathology of IGD and multimodal approaches to treat it.


Subject(s)
COVID-19 , Video Games , Adolescent , Adult , Humans , Immunoglobulin D , Internet , Internet Addiction Disorder , Pandemics , Video Games/psychology
3.
J Multidiscip Healthc ; 14: 1-8, 2021.
Article in English | MEDLINE | ID: covidwho-1030019

ABSTRACT

INTRODUCTION: The COVID-19 pandemic has an impact on the physical health and mental health of the community, including healthcare workers. Several studies have shown symptoms of depression, anxiety, and sleep disorders in healthcare workers during this pandemic. However, not many studies have examined the resilience of healthcare workers during this pandemic. Resilience is a person's ability to rise and adapt when times are difficult and is considered to have a protective effect on mental problems. PURPOSE: This study aims to determine the correlation between resilience and anxiety in healthcare workers during COVID-19 pandemic. MATERIALS AND METHODS: This research was a cross-sectional study with observational analytic methods. The respondents were healthcare workers at Dr. Soetomo Hospital as the COVID-19 referral hospital in Surabaya, East Java, Indonesia. Data were collected from 10 to 16 June 2020 by distributing online questionnaires through the Google form application. There were three questionnaires used: demographic data, the State-Trait Anxiety Inventory (STAI) questionnaire, and the Connor-Davidson Resilience Scale (CR-RISC) questionnaire. RESULTS: The 227 respondents had filled out the questionnaire online with 33% had high state anxiety and 26.9% had high trait anxiety. The mean score of the respondents' resilience was 69 ± 15.823. The Spearman correlation test showed a significant relationship between anxiety and resilience (p <0.05), both S-Anxiety and T-Anxiety. CONCLUSION: A significant correlation was found between the level of resilience and anxiety experienced by healthcare workers during the COVID-19 pandemic. The lower the resilience, the higher the anxiety experienced.

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